0.10.0 Beta Available!

Not too long ago in a galaxy far far away, Pocket Edition devs Tommaso and Johan released the beta for the next update- 0.10.0
To try out the new performance and features, such as the mesa mineshafts and swamp shading, join the beta here- https://plus.google.com/communities/118441093346669083787
Obviously, this is for Android only, as Apple doesn’t allow public betas.
Changelog:
Features
– Upgraded the rendering system to use OpenGL ES 2.0 (coming from 1.1), using OpenGL 3.0 where available.
– Ported tinted lighting from the PC edition.
– Ported the round fog from PC.
– Some performance increase on most devices.
– Mesa biome have gold at every height and can spawn mine shafts on the surface.
– Added dust particles falling from unstable Dirt and Sand.
– Added more wood types for fences and gates.
– Added a tweak-able brightness (gamma) setting to adjust the darkness of dark terrain.
– iOS Added a 64-bit build for compatible iOS devices.

Tweaks
– New double-sided lighting on entities and clouds that’s more coherent with the terrain.
– Enabled mipmaps on Android devices supporting GLES 3.0.
– New water shader.
– Water is now brownish in swamps.
– Faster rebuilding of chunks.
– Added smooth lighting on water and smooth color transitions.
– Huge mushrooms now spawn in swamps.
– Ignore swipes from outside the screen so exiting fullscreen/activating Command Center doesn’t turn the view.
– The selection overlay on vines/tall grass now has the correct shape.
– Added a selection overlay on Chests and Signs.
– The error messages when a World can’t be opened are now more informative about what happened.
– Enabled Day/night cycle in Creative.
 
Bugfixes
– Fixed a crash when rendering Mob Spawners.
– iOS Fixed freezing when receiving a notification/showing the Command Center.
– iOS Fixed a crash/memory leak happening when showing the system keyboard – signs and the chat.
– Android fixed a corruption and possible crash when switching apps.
– Fixed the “spawning in the air” bug.
– Fixed a crash when creating lava during world generation.
– Water now pushes things!
– Fixed a white artifact on torches held in hand.
– Fixed holes appearing in the clouds.
– Fixed a brown artifact appearing on the bottom of Minecarts.
– Fixed a random crash in multiplayer.
– Fixed a possible crash when selecting double chests.
– The time of day is now more accurately synced in multiplayer.


The beta adds new torch colouring, and a brightness slider to, well adjust brightness. Byteandahalf uploaded some screenshots at night.

The torch colouring
Lowest brightness setting

Highest brightness setting

Oo, now the chat is flexible! This will be very useful on LBSG.
Check out the fancy new fences, too!

 More images here- http://imgur.com/a/wvImM


Wanna try out the new mesa mineshafts? Tommaso suggests you try the seed ‘BUTCH‘….

One Comment | Show comments | Hide comments

  • Anonymous commented on 18/11/2014 Reply

    May I please have a link to download the 0.10 beta, pleeeaaassse?

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