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[Beta] MCPE LAST 0.11.0 Beta – Build 14

The release of the official 0.11.0 update is right around the corner. Developers have continued to release new builds for the beta, fixing bugs, as well as adding new features to the game.

Below you will find the changelog of the newest 0.11.0 beta build.


 

Changelog For Build 0.11.0 Beta 14

Bug fixes
– Fixed items disappearing from furnaces after removing items from input
– Fixed crash after getting poisoned
– Crafting recipes using wood now display the correct type of wood
– Magma cube spawn egg now uses the correct texture
– Naturally spawned lava is now affected by gravity
– Removed burning animation from creative mode completely
– Fixed client/server item in hand mismatch.
– Fixed particles when breaking tall grass
– Chat & pause buttons now show for boat passengers
– Fixed light changing underground on sunrise/sunset
– Fixed clients not being able to board boats
– Fixed crash when having null items in hand
– Fixed missing cave spider eyes
– Fixed always day toggle in edit world screen
– Fixed [NUL] characters at the end of strings
– Tamed animals no longer teleport to the player while inside a boat
– Fixed spawning above beds and caves
– Fixed player spawning on the same height it was killed
– Fixed creative clients having items after switching to survival
– Fixed cocoa beans not growing
– Fixed “iMojang” string
– Fixed players spawning into the ground
– Fixed multitasking crash
– Fixed invisible clients
– Fixed crash when throwing snowballs
– Fixed poison lasting after respawn
– Fixed memory leak on potion effects
– Fixed spawn on players after joining a world
– Fixed players being in a constant death animation
– Fixed placing sign crashs when it is removed by other player
– Fixed lava fire being biased towards east and north
– Fixed crash when using bonemeal multiple times on tall grass

Tweaks/other
– Removed burning animation from creative mode completely
– Improved boat boarding so you can press the interact button as well as the D-Pad
– Bandit skin is now slim
– Grass pixels are now square and tall grass has random height
– Improved some text overflowing on buttons
– Skeletons now have improved accuracy
– Enderman now teleports away from projectiles
– Game attempts to repair corrupted worlds
– Added snowballs to the creative inventory

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One Comment | Show comments | Hide comments

  • Chris commented on 18/06/2015 Reply

    I think every one should have this

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